Observatory · July 2026

This is already being produced with artificial intelligence

This is not a promise from us. These are pieces published by creators around the world, cropped so you see the result only, with no captions and no advertising on top. Filter by sector and see for yourself how far this has come.

Enter the gallery
Filter by sector
Format

47 pieces

A sapphire ring with a fifteen second love story

Rishita Kalra · @luxry.ai

Product and packshot

Japanese sports car, petrol station at night and motorway

Edbert Yienson · @edbert_yienson

Automotive and machinery

Street football spot in a favela

Rourke Sefton-Minns · @rourke

Action and sport

Footwear visualisation from product stills

Abolfazl Taghipour · @tookacreative

Product and packshot

Time frozen on a boxing impact

Ramiro Cubria · @ramiro.cubria

VFX and effects
6 photos

Mountain series, six selfies

Cristobal M · @madegaelll

Portrait and hyperrealism
1/6
4 photos

Mediterranean editorial, four frames

Futer AI · @futer.ai

Fashion and editorial
1/4

Glass bottle packshot in Mediterranean light

Adil Aidyn · @adil.dsgn

Product and packshot
5 photos

Skin and texture series, five frames

LathxStudio · @lathxstudio.ai

Portrait and hyperrealism
1/5

Direction reel: rider, boxing ring and clay ground

Conos Studios · @conos.studios

Film and narrative

A young actor turned into an old man in a neon bar

Juice · @juice.ext

Film and narrative

Workers clearing snow inside a glass tube

Evolving AI · @evolving.ai

VFX and effects

Shirt and tie portrait in an empty room

Melika Zaghari · @melikazaghari

Portrait and hyperrealism

Wounded knight in the tall grass

Odil Nizomov · @n1zamoff

Film and narrative

Camera packshot rotating on a garnet background

FHD · @thefhd.ai

Product and packshot

Street style with woven leather texture

Rishita Kalra · @luxry.ai

Fashion and editorial

A colossus of water rising out of the sea

Edbert Yienson · @edbert_yienson

VFX and effects

Music video for an artist, shot in a temple that does not exist

Futer AI · @futer.ai

Music video
4 photos

Studio avatar portrait series

Cristobal M · @madegaelll

Portrait and hyperrealism
1/4

Handbag campaign jumping from city to studio

Adil Aidyn · @adil.dsgn

Fashion and editorial

Portrait series under opposing light

Conos Studios · @conos.studios

Portrait and hyperrealism

Period piece with a traditional tattoo

Juice · @juice.ext

Film and narrative

Rooftop chase across a mud brick city

Edbert Yienson · @edbert_yienson

Action and sport

Drone flight through a coastal city

Futer AI · @futer.ai

Nature and landscape
2 photos

Two knitted beanie portraits

Cristobal M · @madegaelll

Portrait and hyperrealism
1/2

Covered face in warm backlight

Conos Studios · @conos.studios

Portrait and hyperrealism

Walking into a bar in the rain, in a noir key

Juice · @juice.ext

Film and narrative

Martial arts training on a wooden dummy

Edbert Yienson · @edbert_yienson

Action and sport

Interrogation room and a boxing punch

Conos Studios · @conos.studios

Film and narrative

Candlelit interior with a full body tattoo

Juice · @juice.ext

Film and narrative

Portrait of a sun beaten old man on the beach

Juice · @juice.ext

Portrait and hyperrealism

How to look at a piece made with AI

After reviewing a few hundred pieces, the criteria come down to four things. They work for judging what you see here and for briefing a job properly.

Contact physics

When something touches something, something has to happen. The finger sinks into the lip, the shoe casts a contact shadow on the floor, the hand deforms the fabric of the sleeve. It is the first thing that breaks and the last thing you learn to look for.

See portrait and hyperrealism

Character continuity

The same face, the same garment and the same object across eight shots with different lenses. This is what separates a pretty test from a campaign you can actually deliver.

See fashion and editorial

Motivated light

Ask where the light comes from and whether it still comes from the same place in the next shot. A scene with coherent light looks shot; one with decorative light looks generated.

See automotive and machinery

Noise and texture

Too clean gives it away. Grain, pores, dust in the air, some aberration at the edges. Realism lives in imperfection, not in perfection.

See VFX and effects

Questions we get in the first meeting

Were these pieces really made with artificial intelligence?

Yes. All of them were published by their authors as generated work, and each entry links to the original post where the author explains it. You can check them one by one.

Who owns the rights to these videos and stills?

Each author owns theirs. We show them with permission, with credit and with a link to the original, and we neither sell them nor present them as our own work. Our work is in the projects section.

Why does the page not say which tool made each piece?

Because the tool matters least and dates fastest. What decides the result is direction: the shot plan, the light, the continuity and the edit. On a commission we pick the tool the piece needs, not the other way around.

Can this be used in a real campaign?

It can be used when the scope, licences, rights and deliverables are appropriate for the campaign. Before production, we state in writing what is delivered, which uses are covered and which limits apply.

How long does it take compared with a shoot?

There is no universal equivalence. Schedule depends on shots, continuity, source material, rights, formats, iteration and approvals; the proposal compares the viable workflow and sets milestones.

Do you have to disclose that an ad was made with AI?

In the European Union the AI Act requires labelling for certain generated or manipulated content. We cover it in detail in our guide to labelling AI advertising, and we settle it in writing on every project.

Do you work this way?

Yes. On commissioned work, the workflow includes direction, reviews, deliverables and rights defined in writing according to scope.

Full guide: how to label AI-made advertising

From reference to commission

  1. 1

    You pick references

    Filter by your sector, mark the three or four pieces closest to what you have in mind and send them over.

  2. 2

    We turn them into production

    We turn those references into a proposal with a shot plan, scope, schedule and budget.

  3. 3

    We produce and deliver

    Direction, iteration and edit. We hand over the final files and the rights framework in writing.